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3rd Person Action Game: Lead 3D Artist (m/f/d)

  • Indefinite
  • Full time
  • 28195, Bremen, Bremen, Germany
  • Artist

3rd Person Action Game: Lead 3D Artist (m/f/d)

For over 20 years KING Art has been developing games in all genres and for many platforms. Great teamwork, respect, hard work and the willingness to learn and evolve is what defines us as a team. These are our values:

  • We want to make great games. We have a passion for games and the budgets finally fit our ambitions. Our goal is to make games people love. Not like. Love!
  • We grow with the people who are working here. We don’t expect anyone to know everything or be perfect, but everyone must be willing to grow
  • We don't believe in crunch time and we don't believe that you get the best results under pressure. We have no interest in burning out our people
  • There is no “Hire & Fire” mentality at KING Art. We want to keep the team together because we believe that knowing the strengths and weaknesses of everybody leads to less stress and better games

We are looking for a Lead 3D Artist to take a leading role in our team and help push the quality of our projects. If you recognize yourself in in the following description or have questions, please fill out an application so we can get in touch with you.

You are:

  • An experienced 3D Artist with many years and projects under your belt
  • A team player who likes to work with others, to grow and to create great art collaboratively
  • You are well organized and structured in your work
  • Skillful in communicating with other developers, eager to help others and learn from them
  • Passionate about making awesome games and create great art
  • Familiar with major game engines
  • Strong understanding of AAA asset creation pipelines
  • Excellent knowledge of 3D software (Maya, Zbrush, Blender etc.)
  • Excellent knowledge in Substance Painter or other equivalent packages
  • Proficient at communicating in English (Bonus: German)


  • Experience as a lead 3D artist
  • Experience with (3rd person) shooter development
  • Experience in AA/AAA environment
  • Experience with Unity

You will:

  • Lead and mentor a team of artists in Bremen, Germany
  • Work with other experienced, motivated, ambitious and friendly colleagues 
  • Define workflows and standards to maintain asset consistency in collaboration with the Art Director
  • Define asset creation pipelines and technical standards
  • Work with external asset creation partners
  • Plan, prioritize and assign tasks and manage your team’s schedule
  • Have a close working relationship with leads, directors, producers to early identify challenges and push the projects’ quality
  • Help team members to reach their full potential, follow quality standards and meet deadlines
  • Work on core-games for PC and consoles you can be proud of (Shooter, RPG)
  • Have significant impact on the look & feel of our upcoming games
  • Become part of the KING Art family